Respawn is broken (respawn at spawn, spectator on death) — how do I fix it?
"Broken" respawning — always waking up at world spawn, or dropping into spectator mode after death — is usually working as intended once you know the setting behind it. This guide walks through both cases.
Why respawn behaves this way
- Always respawning at world spawn is normal when a player has no bed or respawn anchor set. Players choose their own respawn point by sleeping in a bed. Settings like
spawn-protectionand the/spawnpointcommand also affect where you land. - Spectator on death comes from
spectateOnDeath/hardcore behavior or a plugin. On hardcore worlds, dead players become spectators by design.
How to fix it
- For the spawn issue: have players sleep in a bed to set a personal respawn point, or use
/spawnpoint <player>to assign one. - For spectator-on-death: check
hardcore=falseinserver.propertiesvia the Files tab. - Review death/gamemode plugins — any plugin that manages death or gamemode can force spectator; adjust its config.
- Restart after changing any config so it applies.
Tip: If you didn't intend a hardcore world,
hardcore=falseplus a normaldifficultyrestores standard respawning.
Frequently asked questions
Players keep returning to spawn even after sleeping. Why? Their bed may be obstructed or destroyed, which clears the respawn point. Have them re-set it in a safe spot.
I set hardcore=false but still go to spectator. A plugin is likely overriding it. Check any death or gamemode plugin's config, and the Console for its messages.
Does spawn-protection change respawn? It protects the area around world spawn and can influence where players can build near it, but the core respawn point is set by beds/anchors.