Minecraft

How many servers/plans do I need for a network?

Building a network means running one service per component. Here's a practical breakdown of what you'll need and roughly how much RAM each piece wants.

One service per component

  • Proxy — small (1–2GB), it just routes players.
  • Lobby — 2–3GB.
  • Each game mode / survival — sized for its playercount (see our capacity guides).
  • Auth/limbo — small (1GB).

A sensible starting point

Start with a proxy + lobby + one game server, then add more backends as you grow. There's no need to build the whole network on day one.

Tip: Open a ticket for help sizing the network, pricing the multiple services, and setting up the extra ports each backend needs.

Frequently asked questions

What's the smallest network I can start with? A proxy, a lobby, and one game server. Add more backends later as your player base grows.

How much RAM does the proxy need? Only 1–2GB — it routes players and runs no world of its own.

Can you help me size and price it? Yes. Open a ticket and our team will help you plan the services, RAM, and ports.