How do I install a mod manually or from CurseForge when it's not in the list?
When a mod isn't in the Mods & Plugins page's list, you can add it manually from CurseForge or Modrinth. The key is matching your loader and version — and remembering dependencies.
Manual mod install
- Download the mod
.jarfrom CurseForge/Modrinth, matching your loader and MC version. - Stop the server.
- Open Files →
modsfolder (or use SFTP) and upload the.jar. - Start the server and check the Console loaded it without errors.
Don't forget dependencies
Many mods rely on a library mod to work — install those too.
Warning: Check the mod's dependencies (some need a library mod like Fabric API or a Forge lib) — install those too, or it'll crash on boot.
Frequently asked questions
Where do manually-uploaded mods go? Into the mods folder, via the Files manager or SFTP, with the server stopped.
Why does my manually-added mod crash the server? Usually a missing dependency or a mismatched loader/MC version — check the mod's page and match everything.
More in Mods
- How do I install mods?
- Mods need Forge/Fabric — how do I set that up first?
- Are mods client-side or server-side — do players need them too?
- Which mod is causing my crash, and how do I find it?
- How do I fully remove a mod without leaving broken data or crashing?
- Can I add mods after the server has started, or will it crash?