All the Mods 10 Server Hosting

All the Mods 10 is a kitchen-sink pack of roughly 500 mods on Minecraft 1.21.1, built on NeoForge. It needs both a large heap and a fast core, and it grows on disk faster than people expect.

How much RAM All the Mods 10 needs

The All the Mods team's own server guide asks for at least 6GB of allocated RAM. Worth reading that number precisely: it is written for ATM packs generally, not for ATM10 specifically, and no ATM10-specific figure is published. Treat 6GB as the floor rather than the target. Our modded sizing guide puts packs of this scale with 10 to 20 players at 8 to 12GB, which is where we would start.

Unlike a 1.12.2 pack, ATM10 runs on a modern Java and a modern garbage collector, so a bigger heap costs you less here than it would on RLCraft. Chunk generation benefits from the headroom, because a pack this size has a lot of worldgen to resolve the first time anyone walks somewhere new.

The disk allowance matters more than people expect

This is the part we would rather tell you before you buy than after. Our Budget tier includes 20GB of disk, and that is a hard figure, not a soft cap. A 500-mod world plus automatic backups can reach it. Supreme is unmetered with a 50GB soft cap and Ultimate with 100GB, which is the practical reason to move up a tier on a pack like this rather than the RAM alone.

If you are coming from ATM9, the same applies: the world is not smaller on the new pack.

Why the CPU sets your TPS ceiling

Around 500 mods means a lot of block entities, pipes, machines and automation all ticking every server tick, and most of that work happens on one thread. The ceiling is what a single core can finish inside 50 milliseconds, not how many cores the box has.

Supreme and Ultimate run on Ryzen 7 7700 or equivalent, high-clock Zen 4, which is the specification that actually moves TPS on a pack like this. The cheaper Budget tier is an EPYC 7451 from 2017 and is not the right home for 500 mods. If a base is stuttering, work out whether it is CPU, RAM, ping or one bad mod before you upgrade anything.

Installing All the Mods 10 on your server

ATM10 installs from the modpack list in the panel and NeoForge is handled for you. Anyone joining needs the same pack version installed locally. If you are bringing a world across or running a specific build, see installing a custom or unlisted modpack.

Not sure how NeoForge relates to Forge and Fabric? This guide explains the server types. Running something lighter and older instead? RLCraft hosting is sized very differently.

All the Mods 10 hosting FAQ

How much RAM does an All the Mods 10 server need?

The All the Mods team's server guide asks for at least 6GB, written for ATM packs generally rather than ATM10 specifically. We would treat that as the floor and start a small group at 8 to 10GB, moving up as players and automation grow.

What Minecraft version and mod loader does ATM10 use?

Minecraft 1.21.1 on NeoForge.

How many mods are in All the Mods 10?

Around 500, by the pack authors' own description, covering technology, magic, exploration and building.

How much disk space does an ATM10 server use?

More than people plan for. Our Budget tier caps disk at 20GB, which a 500-mod world plus backups can reach. Supreme is unmetered with a 50GB soft cap and Ultimate with 100GB.

Why does ATM10 lag on a large plan?

Most modded server work runs on a single thread, so a fast core matters more than extra cores or extra memory. Supreme and Ultimate run on Ryzen 7 7700 class hardware for that reason.

Can I move an existing ATM10 world to HumbleServers?

Yes. Full SFTP access is included on every plan, so you can upload a world and download it again whenever you want.